Elements of World Construction Articulated in World Of Warcraft
Keywords:
Videogames, transmedia, narrative universes, design, world-building, World of WarcraftAbstract
Noting the importance of the construction of narratives in a transmediatic context, this article attempts to show how a project to build the world articulated between the approaches of game designers and the users’ perspective can lead to a more cohesive and coherent universe and more potential for exploitation in various media.Downloads
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